Post by Chris on Aug 22, 2015 0:43:02 GMT -5
^ Harvest Moon in a nutshell.
To save you a lot of reading, TL;DR: Chris is really high off nostalgia and made a few paragraphs explaining the mechanics of Harvest Moon: Friends of Mineral Town and Harvest Moon: Back To Nature. But if you want to read this, go ahead, I won't stop you.
Seriously. I fucking loved Harvest Moon growing up, and I still do. In fact, recently I decided to replay Harvest Moon: Friends of Mineral Town and I've gotten so high on nostalgia that I feel like I'm six again... Oh, how I used to run around town and buy the seeds, plant them at le Chris Ranch, and then watch them grow... God I love Harvest Moon. For those of you who don't know, in Harvest Moon: FoMT you take control of Pete, a young man who inherited a farm from an old man he befriended as a child. You have to restore the farm, befriend the people, and get a wife. It's actually a port of a PlayStation game which had (basically) the same plot, called Harvest Moon: Back To Nature. One of the biggest differences is that the latter has a time limit; if you can't turn your farm into the second Eden, befriend a bunch of people, and get a wife in three years, you'll be prevented from playing again.
ANYWAY, the game's biggest gameplay mechanic is farming. You have to use the gold you start out with to buy some seeds, then you plant them and water them for a bit and in about five to eight days you'll get plants. Weather also effects the plants, so if it's sunny you'll need to water them and if it's raining you get to slack off. When I first began, I didn't know what the fuck I was doing, but after a while I got the hang of it.
Another big aspect of the game is friendship and romance. As I said, the player can get married and befriend people. I don't know what benefit befriending them brings, but it's a nice little thing. Anyway, the romance mechanics are simple: Talk to the girl (Or guy in the female version) a lot, give them lots of gifts, and once they have a red heart under their potrait AND you've upgraded your house a lot, you can get a blue feather and propose. BUT BEWARE! If you don't marry the girl in time, then your rival for the girl will marry her! Don't worry, you have to wait 'till Year 4, so it's all good. Here's a list of the bachelorettes:
Elli (Chris' favorite), Popuri, Karen, Maria, and Ann. In the GBA version, you can also romance the Harvest Godess but it's pretty friggin' hard.
*Sigh* Well, I got all the explainging out of the way. Well, the game mainly just consists of your little guy running around and doing this stuff. Yeah.
The end.
To save you a lot of reading, TL;DR: Chris is really high off nostalgia and made a few paragraphs explaining the mechanics of Harvest Moon: Friends of Mineral Town and Harvest Moon: Back To Nature. But if you want to read this, go ahead, I won't stop you.
Seriously. I fucking loved Harvest Moon growing up, and I still do. In fact, recently I decided to replay Harvest Moon: Friends of Mineral Town and I've gotten so high on nostalgia that I feel like I'm six again... Oh, how I used to run around town and buy the seeds, plant them at le Chris Ranch, and then watch them grow... God I love Harvest Moon. For those of you who don't know, in Harvest Moon: FoMT you take control of Pete, a young man who inherited a farm from an old man he befriended as a child. You have to restore the farm, befriend the people, and get a wife. It's actually a port of a PlayStation game which had (basically) the same plot, called Harvest Moon: Back To Nature. One of the biggest differences is that the latter has a time limit; if you can't turn your farm into the second Eden, befriend a bunch of people, and get a wife in three years, you'll be prevented from playing again.
ANYWAY, the game's biggest gameplay mechanic is farming. You have to use the gold you start out with to buy some seeds, then you plant them and water them for a bit and in about five to eight days you'll get plants. Weather also effects the plants, so if it's sunny you'll need to water them and if it's raining you get to slack off. When I first began, I didn't know what the fuck I was doing, but after a while I got the hang of it.
Another big aspect of the game is friendship and romance. As I said, the player can get married and befriend people. I don't know what benefit befriending them brings, but it's a nice little thing. Anyway, the romance mechanics are simple: Talk to the girl (Or guy in the female version) a lot, give them lots of gifts, and once they have a red heart under their potrait AND you've upgraded your house a lot, you can get a blue feather and propose. BUT BEWARE! If you don't marry the girl in time, then your rival for the girl will marry her! Don't worry, you have to wait 'till Year 4, so it's all good. Here's a list of the bachelorettes:
Elli (Chris' favorite), Popuri, Karen, Maria, and Ann. In the GBA version, you can also romance the Harvest Godess but it's pretty friggin' hard.
*Sigh* Well, I got all the explainging out of the way. Well, the game mainly just consists of your little guy running around and doing this stuff. Yeah.
The end.